Next up
got alot done, making the cameras look alot more fleshed out and realistic. also made this cool main menu scene!
some nice camera updates and got alot done ai isnt working yet but I'll get that done as quickly as I can!
New roster update, new mechanics (the lit up characters are the ones who are already implemented)
More animatronics are being made, in the mean time here's a funny little image
boys got the first model lets goooooo!
Tony hops the Kangaroo and the first animatronic to join the crew, a real "tough guy"
got alot done over the past months. alot of new characters (we're up to 28) and alot of new mechanics like vent cooling/heating, cam speaker, and many more!
sorry for not posting for a year I was extremely busy following other passions and procrastinating. But since I'm getting a new pc I figured I would go ahead and finish this game and release it! so stay tuned for a lot of updates and new characters!!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ












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