Don't worry fellas, the game's not dead. I know it's been a month since I've did a devlog, but now I think it's time that I do another one. So the game's not dead in anyway, shape, or form. It's completely fine. I've been on and off with some work lately, one of them being the concept art for the rooms of Oblitus Casa (FNaTI2) for Radiance, and some of school. So I'm hoping whenever I get done with the concept art rooms, I'll be sure to continue on the game and finish it with the team. Now I have been thinking of some ideas for the illusions (from FNaTI 2017) to make a possible return as hallucinations since the enemies are completely brand new characters. I will also make sure to have the story explained along with it so it wouldn't be in the dark like some other things. I'm very thankful for the support and patience from you guys. It really means a lot for me and this remake. I'll see you all when the game continues!
Next up
Fishy fishy
Face really likes grass-
Oh yeah, progress on the caverns has been going great so far.
The Mimic Day #FanArtFriday #SecretOfTheMimic
Working. (Oh yeah, it's also Friday the 13th-)
bears
we be cooking
Got any plans this week, Face?-
This week's #FanArtFriday celebrates the release of #SecretOfTheMimic!
Accept the quest to get started.
I know I've shown Hourglass' design too early years ago, but I'll go ahead and say that the model that was shown is now considered outdated. Currently making a more improved version of it. Don't expect too much, this is all you're getting right now.
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