Game
Project S.M.B.(Super Mario Deluxe+)
5 months ago

HEY, SOMETHING AWESOME HAPPENED :D

Finally managed to create a system were the game reads .ini files.

That will help me A LOT to make levels faster, cause i can create a Tool to help me even more (create levels will be like playing Mario Maker).




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Showcasing another feature of the game: Secret levels.

Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)

(I'm gonna try to not reveal anything for the world map until the build release)

Is this even legal?

This game is so generic, its just a template with a reskin and ripped imp model of pvz3 (with PAYWALLS, WHY???).

Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.

Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.

SMB1 Improved sprites by: Kirbstomp

We are more alive than ever (we r aliverz??!), the new logo is finally done (made by the spriter Lunar) and the build is nearly finished (there are bugs while saving the progress, but i'm fixing that)

Random pvz meme cause why not?

Mario, why are you so gray?

Mario, ¿Por qué eres tan gris?

Testing the .ini system, (i hid the GUI cause changed something and i don't wanna show it right now)

Still i'm gonna create a tool to make this a lot easier.

A doodle of asgore i made cause #FridayFanartFriday

(i deleted it before, was unsure about posting this or not lmao)

i will continue with the new version of Anima Messorem (later), for now i will make a remake of the first build, fixing the bugs and avoiding some filters that makes the game unstable (here are some of the luigi new sprites, white BG cause unfinished)

Bowser boss fight coming (not so)soon...