Game
The Springlock: Aftermath

2 years ago

Hey, today is my #spawnday!

That's awesome, so to celebrate, take a little "EXTRAS" section wip!


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When you have an idea (the best idea)

Aftermath is not canceled!

The quest today is optimize the game size and also the performance if it's possible. If I can't get lower this size under 1GB, I will cancel Aftermath.

Wish me luck (or luck for you Sprinlockers).

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

Are you ready to witness the aftermath?

@FazbearGameverse 4 will showcase The Springlock: Aftermath on Saturday, 08/24.

Stay tuned!

Thank you FNAF.

Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr

I only do this when I'm working alone, I promise

Hey gang, I just wanted to let you know that I'm currently busy with school projects right now, so I don't have anything good to share at the moment. They're all web development-related, so I'm actually enjoying working on them!

TEASER TRAILER - DEMO OUT NOW