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Digging deep into the root of his world, you play as the hallucinations of a man struggling with psychotic depression. Puzzle your way through the darkness of alcoholism and the fear of losing loved ones.
In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Another preview of Level 4, with Slaughtered Smile
Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!
Better not let your torch run out
A quote from Moving Shadows...
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
A sinister sneer... a slaughtered smile















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