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In Unity, this character is obviously all 2D, but it changes its perspective / angle of view as you walk around it. I like how this manages to keep the 2D paper-like aesthetic but makes it somewhat work in a 3D environment :D
Digging deep into the root of his world, you play as the hallucinations of a man struggling with psychotic depression. Puzzle your way through the darkness of alcoholism and the fear of losing loved ones.
A sinister sneer... a slaughtered smile
Hide from unwanted creatures by disguising yourself as a plant! This is a game I made in Unity for this year's Global Game Jam!
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
A preview of Slaughtered Smile - he moves only when you're not facing him. Luckily I had godmode enabled so the jump scares were disabled :D
Another preview of Level 4, with Slaughtered Smile
It's time for honorable mentions! 🐞🎉 [Article!]
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