Game
We're Getting Deeper Into The Abyss



1 year ago

Heyo, this game isn't dead, of course. It's been on Steam making huge progress when it comes to devlogs. Of course, I make updates on my Twitter, and here is harder to constantly make updates. Please follow there for updates.

Here are some screenshots.




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๐˜ž๐˜ฉ๐˜ข๐˜ต'๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ง๐˜ช๐˜ณ๐˜ด๐˜ต ๐˜ต๐˜ฉ๐˜ช๐˜ฏ๐˜จ ๐˜'๐˜ฎ ๐˜ธ๐˜ฐ๐˜ณ๐˜ฌ๐˜ช๐˜ฏ๐˜จ ๐˜ฐ๐˜ฏ?

Alright, let's start on the first devlog. I know there isn't any screenshots on this project, but I'd like to share the first thing I'm working on. This will change!

- Lighting

- Characters

- Textures

Even more.

Up The Ante!

Coming soon!

Gonna completely change the lighting here, makes a big difference, right?

What's the haps? What's the word?

I have a LOT to say for the devlog, so here it is via a photo. I also released a new teaser, it is in video form, teasing the text system in the game, but also the intro for the game. VERY early!

https://www.youtube.com/watch?v=xuZpk2PryVA

Hello Passengers,

we're just getting started with letting people pass through even after all the disappearances. Thankfully, things are going iffy. One patrol stand for the night, and that's YOU, eventually.

One public alpha will be playable soon.

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Runestones: from concept to in-game model๐Ÿ—ฟ

"Our work is never over" they said.

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!