Game
We're Getting Deeper Into The Abyss



2 months ago

Heyo, this game isn't dead, of course. It's been on Steam making huge progress when it comes to devlogs. Of course, I make updates on my Twitter, and here is harder to constantly make updates. Please follow there for updates.

Here are some screenshots.




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Up The Ante!

Coming soon!

Hello Passengers,

we're just getting started with letting people pass through even after all the disappearances. Thankfully, things are going iffy. One patrol stand for the night, and that's YOU, eventually.

One public alpha will be playable soon.

๐˜ž๐˜ฉ๐˜ข๐˜ต'๐˜ด ๐˜ต๐˜ฉ๐˜ฆ ๐˜ง๐˜ช๐˜ณ๐˜ด๐˜ต ๐˜ต๐˜ฉ๐˜ช๐˜ฏ๐˜จ ๐˜'๐˜ฎ ๐˜ธ๐˜ฐ๐˜ณ๐˜ฌ๐˜ช๐˜ฏ๐˜จ ๐˜ฐ๐˜ฏ?

Alright, let's start on the first devlog. I know there isn't any screenshots on this project, but I'd like to share the first thing I'm working on. This will change!

- Lighting

- Characters

- Textures

Even more.

Gonna completely change the lighting here, makes a big difference, right?

What's the haps? What's the word?

I have a LOT to say for the devlog, so here it is via a photo. I also released a new teaser, it is in video form, teasing the text system in the game, but also the intro for the game. VERY early!

https://www.youtube.com/watch?v=xuZpk2PryVA

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored๐Ÿ˜ช. But I love how it turned out.๐Ÿ˜Š