To start off, I hate Unreal Engine. (but it's better than Unity)
Lights are bleeding through walls and for like a week straight I've been tweaking everything trying to fix it, but to no avail. I tried literally eveything. Maybe it's an issue with UE5 and my props not being 'compatible', but even using props from UE5 directly the light's still bleeding.
Anyway, i completed Andy's model and rig a while ago. I'm kinda proud of it.
The rest of the animatronics will be done probably till the end of January, maybe extended to some days in February. Well, that is if I don't mess something up.
The map's outline is done, it's textured and now I'm making props.
Thank you for reading and stay tuned for more updates :)
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