To put it short we've been working on remaking the project from the ground up, with updated models that still keep some of the Containment Breach aesthetic whilst adding detail and a bit of our own art-style to it.
We're currently busy modelling the Light Containment Zone but that is getting close to being done and bellow are some Artist renders and a very recent in-engine render (marked in top left corner)!
Sorry for being quiet on here again. if you want more frequent updates you can follow the Twitter or join the Discord server!
Hope to be back with some news soon!
Twitter: https://twitter.com/ScpUnreal
Discord: https://discord.gg/CCZ3z32EqX
Reddit: https://www.reddit.com/r/SCPProjectUnreal/
Next up
Update 0.0.8 Released with major focus on optimizations and some other goodies!
Update 0.0.7 Released and some more info
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
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