Game
Monster Demons And Dragons Started Edition(Stand By)

6 years ago

Hi Elianos, 😃😀👍👍🕹

I am posting the characters and their stories on Instagram due to character limitations on here and on twitter.

https://www.instagram.com/alexadrianzimmer




0 comments

Loading...

Next up

Hi all

I warn you I have returned and now I have been thinking of making a bounded version of MDD to be able to optimize the resources made and not waste anything, the idea is to create the engine and the characters so I can use them.

#gamedev #indie

Hello there :) these weeks I've been working on the arms and weapons

These are the animations of the ppk

* idle.

* shoot.

* reload.

* summon.

* throw,.

* reload not ammo.

* shoot Not ammo.

#animation #unity3D

Hello everyone

These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best

These are sketches of the two protagonists in different poses to try how to draw them at the time of animating

#character #indiegamedev #indiegameart #indiegame #wip #gamedevelopment

hello everyone :D,

these are the characters that will be added with somewhat crude animations for the prototype

I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it

the game is called draconian Leporidae

#gamedev #indiegame

Traditional 2d animations were replaced with traditional animated 3d models so the game would be more striking :) ;) Next stop animation #3DUnity #fps

Hello! this is official publication of draconian leporidae, renamed to draconian, the first publication is the concept art that was worked on for the game's weapons, which could be and will be in the mp5k demo, ppk, m4a1 and ak74M to star

#Unity #Fps

The ppk model is complete, modeled, made the uvs, rigged created and creating a texture for the weapon created in substance, ready to animate with the arms #Unity #substance #GameDev