
Hi everyone,
After a few days without activity I was able to Retake and I made some weapon designs to use in the game the ones marked with arrows are the ones that will definitely go, then the most polished weapons will be uploaded with the marked details
Next up
Hello everyone
These are the designs that are the ones that are complete or almost complete, they have to polish the line and of course paint, and I have been working more on the engine. Tell me if you like them and which ones you like best
Hello everyone!, I have been researching and studying about things that are not human or not complete like arms, the good thing is that I will finish it for tomorrow, while here are the animations of the enemy these animations will be integrated #fps
Hi Elianos, 😃😀👍👍🕹
I am posting the characters and their stories on Instagram due to character limitations on here and on twitter.
HI
I bring you advances
1 There is a node editor, an editor that is a base for me but I will use it to create both dialogues, AI, and quests
2. There is an interface system that covers me so that the jeugo is not broken
3 and a basic dialogue system
hello everyone :D,
these are the characters that will be added with somewhat crude animations for the prototype
I'm working on a shooter right now, it's in process, I'll publish a Vertical Slide in two and a half months so you can play it
the game is called draconian Leporidae
Translation
Hello everyone,
we want to invite you to the premiere of draconian our first commercial game this july 5 at gamejolt
you can look for us as zimmzimmgames
Hello there :) these weeks I've been working on the arms and weapons
These are the animations of the ppk
* idle.
* shoot.
* reload.
* summon.
* throw,.
* reload not ammo.
* shoot Not ammo.
Hi there
Ham àsadp three days and I have been working on the design of characters having a few besides advancing with the code, here two characters of the game
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