Next up
So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)
More news might come in a few days! :)
More FF:TAO news! AI progress & stuff
So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D
Credits:
Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft
(I forgot them, my bad :x )
did i cook guys
i am NOT used to using markers ok
Revamped title screen! Small demo update coming soon!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @NickPerson ![]()
to open today's slot on the calendar.
YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!
(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)
Task 3 is approaching completion! Some more news for FF:TAO
I don't hate you, but you need to stay out of my way.
I'm back once again to make progress on the game! I finally had some ideas for the tasks, so now I just have to model and code everything, and the game will be almost complete! :D
I don't really know how long it'll take, but I'll keep you updated! :)










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