Game
Star Wars Battlefront Scratch

4 years ago

Hi everyone,

this is just a quick patch for the release on Gamejolt for the Games 1 Year anniversary, first being released on September 9 2020.

Some minor fixes were made, mostly under the hood but not exclusivly.

The Star Wars Battlefront Scratch Team


Map Changes:

-Improved Hitboxes for Maps

-Made the two Versions of Nevarro more Distinct form each other

-Fixed Hitbox for Kamino Map

Apperances:

-Custom Blocks for Menu Animations

-Made all things Skins into Custom Block

-Fixed different Top Down Class Animations for Sithtroopers not working

-Made all Animations Global and Frame dependant

General Improvements and Bug fixes:

-Fixed Blaster Shots not showing up for team mates

-Fixed UI not going to front

-A lot of Custom Blocks

-Increased Game Frames to actual Frames

-Sound Custom Block for Blastershots

-AI Animation Optimisation

-Improved FPS

-Improved Foreground Roof Layer



4 comments

Loading...

Next up

Corporatocracy Update to improve upon some of the Game Jam Version's shortcomings, more soon

Back with Game Dev at last, will focus on a different project though

Corporatocracy - A Top-Down Real Time Tactics Gamejam Game set in a Dystopian Cyberpunk Future where Mega Corps are the law

Decided to make a Battlefront Scratch 1.3.2 Patch for no real reason, Game still dead dw

Tried out the sw2 blob shading - More game progress updates below

Path of Kami: The Evolution of the Lore

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.