Game
LISA: The Pointless - Scholar of the Wilbur Sin Edition

3 years ago

Hi, everyone! We here at the SotWS team have been hard at work getting the game's final update ready. No promises, but it'll be done sooner than you think! In the meantime, here are some not-so-friendly faces that didn't quite make the cut for the update.




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Hello, everyone.

With a heavy heart, I announce today that Scholar's last major update is being heavily reduced in size. What this means: the second part of the update has been cancelled, and the first has been truncated. More details below.

Development inches closer and closer to completion as the final new areas are implemented into the mod. After all of that is done, it will be on to playtesting, and then to release. Stay tuned, everyone!

P.S.: Yes, I saw the MU intro, and yes, it's hype.

Hello, everybody! I am very excited to announce the release of the 1.5 update for Scholar of the Wilbur Sin! This will be the final major content addition for the game. The team and I worked ourselves half to death on this; so please, enjoy!

Hi, everyone! I just wanted to give a little info on the next update, since it's been a while: it will be released in two parts. The first is an overhaul of the base mod to tweak and add many new things. The second will be something... else. You'll see...

So, now that the hype of the initial release has died down, I'm happy to say there is still more on the way. For now, the regular updates will cease (barring the discovery of a major glitch), but rest assured, big things are coming. Stay tuned...

Hi, everyone! Today, as I promised prior to Version 1.5's launch, I will be showing off some content that was scrapped due to the downgraded scale of the update. Look below for more details on what was planned!

Lovely night to look out on the horizon, isn't it? And on the horizon, February approaches... Stay tuned, my friends!

Ah, the innocence of youth.

Many new secrets of the past await in the next content update. Will you uncover them...?

School has once again become a serious blockade to progress, but it is being made, albeit slowly. Many minor additions have been made, including: new and reworked moves, fixed bugs, and a general overhaul of the mod's balancing. Exciting stuff!

We've officially crossed the threshold. After a stressful period of rapid implementation and bugfixing, I can confidently say we are moving on to the last stages of development.

Wait patiently, my friends! The time draws near!