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So it's time for the 4th progress update! So, were done with all fish, but some may need improvements and now were focusing on decorations like background elements and things. Bonus: Fafl fish leak
Time for the 5th progress update. So, were almost done with the art for the mod.We have all fish finished tho some may need small improvements. And the only thing we have left is making some decoration. And we cant end this post with no leak so here it is
Welcome back! I havent posted anything for a long time. What changed? Actually almost nothing. Were almost done with the art for the mod and now we're waiting for the moddable branch. Obviously I wont leave yall without a leak so here it goes!Meet Terror!
Time for the first official sneak peek! Meet Dusk! Why him? He has some cool mechanics like opening his mouth when he follows your bait and in my opinion its a cool fish overall.
Last post 3 months ago? well... thats a lot so let's talk about what changed. so basically we made EVEN MORE fish and decorations and some team members became less active and i started to make some code for fishes on gamma branch. And there goes a leak!
Welcome back, guys. So not many things changed, we made some more decorations and some fish descriptions and thats it for this progress update. Have a good one guys! Anyways, time for a leak. Here it goes! Meet Eusha.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
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