Next up
A short horror side project I've been working on for the past two weeks.
(Article below)
Another traditional sketch
Finished a new portrait
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Something a bit different for change
Overboard Beta is now released! Go try it out
Also, here's a short gameplay showcase from an earlier testing session
Seal Island Intro! For #ScreenshotSaturday!
Drawing men again for a change











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