Game
Void in the Sky

7 years ago

Hi, I just created the Game Jolt page for Void in the Sky which will be a port of the mobile version but improved with the feedback I got in the past 3 months. For more details on the differences please check out the page. Please check the next post too.




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Other projects got in the way but progress is being made.

Take a look at the progress made with the 3D model. I'm aiming to a more "Chibi" look to resemble better the original pixel art and I managed to make her hair look a bit messy. Textures and clothing are next. What do you think about this changes?

I just got excited about some prototypes I'm working on to improve the game. Can tell or show more - x - because we will start working with another company to convert these improvements from concept to reality. Bye

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100