Game
Void in the Sky

7 years ago

Hi, I just created the Game Jolt page for Void in the Sky which will be a port of the mobile version but improved with the feedback I got in the past 3 months. For more details on the differences please check out the page. Please check the next post too.




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I just got excited about some prototypes I'm working on to improve the game. Can tell or show more - x - because we will start working with another company to convert these improvements from concept to reality. Bye

Other projects got in the way but progress is being made.

Take a look at the progress made with the 3D model. I'm aiming to a more "Chibi" look to resemble better the original pixel art and I managed to make her hair look a bit messy. Textures and clothing are next. What do you think about this changes?

Path of Kami: The Evolution of the Lore

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)