Game
Void in the Sky

7 years ago

Hi, I just created the Game Jolt page for Void in the Sky which will be a port of the mobile version but improved with the feedback I got in the past 3 months. For more details on the differences please check out the page. Please check the next post too.




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I just got excited about some prototypes I'm working on to improve the game. Can tell or show more - x - because we will start working with another company to convert these improvements from concept to reality. Bye

Other projects got in the way but progress is being made.

Take a look at the progress made with the 3D model. I'm aiming to a more "Chibi" look to resemble better the original pixel art and I managed to make her hair look a bit messy. Textures and clothing are next. What do you think about this changes?

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)