Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
nice
New GameOver Screen
Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
A normal day of me making music things on GarageBand
POG BUTTON SPRITES
(DONT STEAL IT NERD)
miencraf
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
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made things look better with gameover screen and phase selection
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