Game
Larissa - CODE

5 years ago

Hihi, it's me owo

*Random color practice to call the attention*


Well I'm sure you may have noticed that I've been quite this month. The reason is that I'm moving to another city to finish my studies.

Idk how it's called in english, but here in MΓ©xico it's something like "Professional Practices". I have to work in a company and do a thesis, lot of work, veeeery time consuming.

I'll keep working in the game, but the process will be slower. So I'll post an update like in two months, with a new level and finally some cutscenes haha

I'm aware of the main problems of my game, and be sure that I'm working to improve and polish the gameplay as far as I can. Also, I changed a HUGE amount of things this month, but I didn't upload the update because I wanted to post it once the second level is finished... and the cutscenes.

Soooooo.... I just want to thank everyone who has played the game, I love to read the feedback c:



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so I just reworked the second character of the game! I want to fix some bugs, add a few more enemies and a new level before uploading the first public version! (^^)b

Just finnished the tutorial I'm so happy! owo

Still have to fix some things to make it more intuitive, but the hardest part it's already done!

I'm happy:)

Maybe tomorrow I'll be able to finally upload a demo of my project, just the tutorial and the first level, no cinematics... something simple.

I'd love to see some feedback :)

09 - Mimikyu

Hello! some fast updates about the development :)

Bookmark designs for Pixyls sticker kits

Don't mess with kitty πŸˆπŸ’£πŸ’£πŸ’£

Almost finish the demo I'm so excited!!!

First time working in an Android game!🀠

I'll post it in the playstore in a couple of days, but before that I wanted to show you this little video, hope you like it<33

It has local multiplayer (split screen) and online multiplayer (dedicated servers) 🌝

✦

I can't contain the excitement of sharing with you all the changes I' ve made to the the Larissa-CODE's project, wait a few days for a full article where I explain each change in detail:)

For now I' ll leave you with these in-game captures without context