Game
Her Nightmares: Exodus


1 year ago

hmmm..




3 comments

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Engine Almost Ready ● Devlog 3

https://youtu.be/rBvCdhIVMW0

look what time it is

● Health will now be "percentage based".

● Fade transitions when revealing areas.

● FILTH debuff now works differently.

● Added "purple & blue biomes/areas"

I'm going to add more enemies for each area & other fixes before PLAYTEST 3 is ready

Hayami-Chan with a somewhat new look, wooooooh!!

and yes, Hayami-chan were always suppose to be like a Maid-ish kind of character lol.

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

Vivienne the Nurse

I've never seen such beautiful art before

lmao

My original plan was to have a statue of each area's "big bad" but I couldn't be bothered tbh.

I want to start build levels and not think about minor additions like that.

All statues will now be of the main character.

Q&A TIME

Ask me anything regarding the project & I will answer to the best of my ability

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks