Game
DWoX [Distant Worlds Expedition]
9 years ago

Holidays and Interface


Ho ho ho! Santa is getting his sleigh ready for Christmas while we are hard at work on interface.

Our perfectionist designer is doing his best to make GUI visually laconic, eye pleasing and intuitive. It is still work-in-progress, but he has already managed to create a fluorescent lighting effect, which is rather helpful, considering there will be a day/night cycle change in the game.

You can see the results of his heroic efforts on the screenshots below.

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Happy holidays, everyone!

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P.S. Also, we’ve created a somewhat meditative gameplay video for those who’s in search for relaxation :)



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Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria

ooh yes..

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

:] me sigue sin gustar

:] I still don't like it