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In this article explain the process behind the creation and implementation of Mr. Good Looking's (from Defiance & Mr. Good Looking) starting weapon, the Magun.
I've updated 𝐓𝐡𝐞 𝐀𝐬𝐜𝐞𝐧𝐝𝐢𝐧𝐠 𝐊𝐧𝐢𝐠𝐡𝐭 visuals and here's a first look on his attacks (attacking him and removing the helmet makes his behavior change)
A new menu is coming with a bunch of bug fixes and updates...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New Unlockable character in the update 0.4.0, Enter Dusk Dude!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just a small change coming in the next update:
Pickups, i removed the light below them and added an icon above so they are visible and distinguishable in the heat of combat
Coming on the next update for Defiance & Mr. Good Looking Difficulty options (easy, normal and hard) and Difficulty modifiers (you can enable them individually to make the game harder without changing the enemy stats)
I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?
I'm here to announce that Defiance & Mr. Good Looking finally have a Steam page and it will launch in early access April 28th!
https://store.steampowered.com/app/1595260/Defiance__Mr_Good_Loo…











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