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SHOWMAN'S: The Awakening

2 days ago

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Small devlog for SHOWMAN'S: The Awakening!


Today, I have hit a ginormous milestone in the game's development, and that is all of the game's major content is mostly finished now!

All I have left to do is a handful of small things, and a LOT of polishing and adding in details to certain things.

The game is getting very close!


I also wanna set some more expectations with this game lol.

This game was NOT supposed to take this long, but it did. It was supposed to be where I was going to replace The Wiggles, then finish it up and continue with Long Hours.

I did get a bit side-tracked and ended up practically giving the game a massive visual overhaul, not to mention some very great changes and additions. That on top of the trouble I've gone through with making this game has really kicked me around hard, but I'm still happy with the result, even if I think I could do so much better.

Story-wise, it's still the same chapter of the same story. Not a whole lot has been changed regarding it but there has been more context and details added in that Phobia completely lacked.

Phobia: The Awakening was supposed to have a lot more to its story, but I scrapped it all because I had no idea how to do it well enough, and also, I was getting tired of working on the game. At the time, I had ZERO idea that I was ever going to release the game to the public, so it didn't matter as much to me as much as it does now. It's kind of funny to think that Phobia actually released unfinished in one way or another lol.

Over the past five or so months now, I've been spending hours and hours working on some brand new additions that were very difficult for me to make, but I've pushed through, and I am SO excited for people to see them. I'm very happy with how they've all turned out!


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This is a screenshot taken while the engine is running. I found a GREAT way to fake ambient occlusion and shadows, which makes some things feel less flat!

We're getting closer and closer! Fingers crossed it won't be too much longer now!



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Devlog for SHOWMAN'S: The Awakening!

Online, I officially have changed from "Ih-ihs" to just Iz!

When loading up my games you'll be greeted by this simple little logo, which is "It's Iz's games"!

despondent...

I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs

lose...

Me when the when the me when the the

clock out...

past

“Knock, Knock.”

MASSIVE news for SHOWMAN'S: The Awakening!