1 year ago

Honestly, thx a lot for letting me help with the code, the art and animations of this game are just amazing, everyone on the dev team are just hella cool <3

https://gamejolt.com/games/sunky-the-pc-port/680198




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El proyecto esta algo así ahora mismo

Showcasing another feature of the game: Secret levels.

Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)

(I'm gonna try to not reveal anything for the world map until the build release)

ENG

Some seeds have a new BG with few changes if they need or do something different (Like Lilypad and Flower pot as an example)

ESP

Algunas plantas tienen un nuevo fondo si hacen o necesitan de algo (cómo nenúfar y maceta por ejemplo)

DEMO 0.1 RELEASED

The demo have the 2 first levels and a section of the MIND level, hope ya like it :D

ENG and BR translation.

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)

New engine, new physics, testing parallax.

Minor key overworld made by thesidside

Finally managed to add custom animations

(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

It's my birthday.

New plants for the mod (no, i will not replace fume shroom, both plants will be included).

im currently working on the shading, i never made this type of shade lmao.