Game
Marieta

5 years ago

Hotfix 2.0.1.1


Here's a quick update to patch out bugs and other unintended things of yesterday's update.

- Replaced old versions of the inline skates for the newer verion one.

- Replaced old version of the Continuum gamemode logo for the newer one.

- Fixed blur of the highscore star.

- Fixed misbehaving blur on the inline skates indicator.

- Fixed second stab sound glitch when quitting the game if Marieta is already dead.

- Fixed a frame-perfect exploit that could be used to access locked options.

There are still the following known-issues with the game, which I expect to tackle in upcomming hotfixes:

- VSync does not adapt properly to the Hz of your monitor.

- Some menus don't work with mouse/arrow keys.

- Some blur areas in the menus don't want to disable properly.

- Weird superflower hitbox collision detection can cause a superflower to be collected even if not touched by Marieta.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

My D&D art for my family so far (WIP if you couldn't tell)