Hello and hopefully you had a nice Halloween! It's been a while since I posted updates about myself or the Clockbrothers. I set out to do it, each part separately patched for newer systems, balance updates, quality of life update, and remastared every single game of the clockbrothers series foreword NOTHING has changed from the main story as I planned it back then has remained the same. However, it's not the end yet ;) However, I will list what has improved in the third part since the third part came out in 2020, buggy and slippery. Many people complained, but I couldn't do anything because this part wasn't COMPLETELY under my own hands was developed and I also had a lot of stress and problems that had higher priorities. which I hope you can understand.
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2 Minigames are removed
Night minigames Movement has been fixed.
Glitches and overlappin layers has been fixed.
Animations are now smoother
The 30 FPS Cap has been removed
Change Springclock in the balance
Added Volumeteric light in the office
-----------------------------------------------------------Yes, it is small for being a third part. However, I still have plans for the series. It's not the complete end. A final real game is still to come. It's been in the works since 2019. However, my priorities are elsewhere, but you can imagine it as a collection of mini-games and tycoon games. Yes, I want to finish the series completely with a game like this and focus on new things ;) but i wish everyone a good and happy day and if we don't hear us, i wish everyone all happy holidays in advance
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