
How do you all feel about this logo?
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Hiya! Here's a look at what I've done with the game so far, I've gone back to revamp the space gameplay and title screen
Heya! Final little thing I have right now. I made all the planets, and Rubicon, Into planet balls! I thought they came out rather well.
Funny glitch I got, the silver coin is only supposed to give you 7 points, but since it has to wait for it's collected animation to finish before being deleted, if you run back and forth where the coin was, it'll give you more points.
Hey! Wonder if you all can figure out what this is for?
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Just a little something I'm working on. I'll probably post a devlog once I have something note worthy to talk about. Actually my first 3D game.
Uh, okay. So, my texturing needs work, but I think this looks pretty good! For a horror game I'm making (Also, don't worry, you all will get a MrBigSloth's Space Exploration update soon.)
Seal Island Intro! For #ScreenshotSaturday!
Mm, yeah, no, I don't think that's supposed to happen.












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