Heyo, folks! Chris N here, with an update on FNTtM!!! So far, over 20 characters are finished, and soon, the animation phase begins! We also have some tracks for the OST, so look forward to that! Unfortunately, the project is not going to be finished anytime soon, as it is a lot to make. In the meantime, check out some other FNaF Fangames like Obsolete! Great game. Also, the game will have a new feature possibly implemented: a BOSS RUSH MODE! In this mode, there will be different presets like “Metal Madness” Featuring Chipper’s Revenge, Mad Endo, Security, and more! This mode will be unlocked after clearing the third universe (Rachel’s Universe) and will have a special mode achievable after beating the game ;) as of now, I’m shooting for a late July, early to mid September Demo release. So, that’s that! Hope to see some positive reactions!
Next up
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Szayel Aporro Granz - Bleach
it happens
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










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