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65
11 months ago

how to make an horror game non scary:




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Here's the Hoc Accidit... teaser without the square covering the gore. Idk why i'm posting this on 2 am lol

doing smth because i was bored. Still making some improvements to this

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

finally got this working.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

nah this is just fire

more improvements to the 3d engine i made in turbowarp

(add the dust man theme from mega man 4) omg its dust man from fnf

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T