Alright so, first sorry for not being as active me and biel are working extremely hard at the game programming wise. It's great so far just starting at the top then onto the bottom. Trying to make things as amazing as possible. But onto other matters we have the shop keeper, Charade concept art done! Along with some room concepts like Sans's Donuts-shop, and the beginning room. And last but not least, theres the battle concept! Made by Prince Floofy! I hope you enjoy what's to come in the future!
Next up
I made my Version of frisk. (Different facial expression, and clothes with stripes.)
So, I got bored and I drew Cannon Underswap Sans.
Update Log: 11/13/19.
Hey everybody, I got the Charade sprite done first now onto the expressions and back ground. And more shading. yayyy :)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.














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