Hi
Shortly after New Years, HeiserSaint came at me with his nearly finished remake of Signal: sig.null
This game is seriously rad: it is tricky and difficult in all the same ways Signal was, but includes additional elements like new drones with weird abilities, non-linear level progression (with hidden levels, of course), and HeiserSaint’s hard puzzles (this guys is a serious masochist! Hopefully the harder levels will be optional ^o^//).
Some weird yellow gas?
The sweet level editor I get to use to make sweet levels!
I think between HeiserSaint and I, we’ve made about 40 levels? There is still a lot of unexplored puzzle-space, editing, and probably coding (what’s that?) left to do.
z.
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