https://twitter.com/maxjk0/status/1246179233715621888?s=20
Right now I am working on the basics of the 3D world. Right now all the character can do is shoot some zombies, and they die. Art is just placeholder for now, the other members are working on some art assets
Next up
Our game, Reed The Robotanist, is out NOW! We worked hard for the past few months making Reed, and we're really happy to show the world what we've made! You can check it out here: https://gamejolt.com/games/reed-the-robotanist/597007 #indiedev #gamedev
Still working hard at the game! Translating the concept art into some 2D sprites, following along with the rules of NES graphics!
Still working hard on the game! We have started the move from concept art to 2D sprites!
The first 3 areas of our game have been greyboxed Overhauled the UI Added In-game Ipod Storyboarded Cutscenes We have the main characters' UI portraits completed Currently working with artists for music, its going well :) Playtesting is also going well :)
Werehog transformation process. #sonicunleashed
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
Made my first ever animation.
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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