https://www.bitchute.com/video/gNaAtOLXQsZm/
"goatboys bizarre adventure" - doors between levels, world time, swimming, more faction HQs begin
Next up
https://www.bitchute.com/video/ICHnbMKwMIg4/
"goatboys bizarre adventure" - player creation menu, fun movement abilities, a spooky ghost
im hoping to have a demo up by samhain.
HUD test
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
ingame machines and gameplay build progressing.
SAMHAIN DEMO OUT NOW
limited working code for painting planets, not all the sections work right just yet, sadly.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
...
the UI states work now.
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