Hello again,
Hold it right there Alex! Where’s ‘H’?
Yeah, this month’s devlog introducing ‘H’ has been postponed to next month. It’s more fitting since Oct 1st marks the 1 year anniversary for this game!
Let’s celebrate that for a bit. If you leave a ‘cake’ 🎂 or two in the comments, it would be very much appreciated. :-)
Anyways, for this year I’ve recorded a playthrough of the original gamejam game from 2017. This will make the game much more accessible to everyone.
‘I’m the gamedeveloper guy playing my own games so you don’t have to.’
So- How’s the game coming along?
To be honest this month has been slow in particular. Development has not been stagnant, but you wouldn’t be able to tell the difference between this current gamebuild and a gamebuild from last month. All development has been in the, as danes call it, ‘department of small things’ (‘småtingsafdelingen’).
The Code Corner
It’s about code. It’s the coder segment of the devlog. REVOLUTIONARY!!!
I asked the game’s programmer (@RocketBoyweee ) what inputs he had for the devlog. Here’s what we got, quote:
“RocketBoyWeee has finally lost all his hair after fixing glitches and is now living as a monk.”
Let’s all send some happy wishes to Tibet where Rocketboywee is currently residing.
I think that about wraps it up for this month’s devlog.
Again, any questions you may have about the game can be asked in the comment section. We’d love to hear response from you guys. :-)
Coming up next:
“Introduction of ‘H’” (Definitely this time)
O K, Bye.
PS.: It’s spook month. Get your socks ready.

wat?

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