Hello again,
Let's take some time and review the year, as well as see what December brought with it.
2021 in review
This year we digged further into the dark caves of the red level and we haven't reached the end yet.
We also dove deeper into the story, finishing dialogue for most of the story.
We've been introduced to quite a few new NPC's, too: Grace, Adom, Sebastian and the newly revealed "cat" (name is subject to change). They might not be the most important characters, but it has been fun creating them. :)
A lot of things changed in our lives this year. Moving, studying, working, socializing and so on.
Next year, I'm planning on working on this game in a more creative environment. In theory, this should fuel me with drive and we'll be able to finish this game quicker. It's been 4 years... :0
Then again, we haven't chosen the easiest game to make for part-time indie devs. :)
Hopefully the gif above will be an accurate depiction of next year's development. Hopefully no crashes x)
December Development
Further development on cats and clocks
We're still at the mock-up stage, but let's have a look at some of the sprites:There has of course also been development on the coding side of things by co-member @RocketBoyweee , but it's hard to show anything presentable to a general audience x)
That's it for December 2021. See you all next year! (Oh yeah, I'm using that joke again. I'm not proud)
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