https://www.youtube.com/watch?v=3W_us_DPOvo
Hey there people!
You know how last time I said, I wasn’t going to die?
Well, guess I did in the end lol!
Anyway, hello there again, I’m back now that Uni has settled down! And what’s even better, is with a game that’s almost HALF DONE!
Next up
This week I've drawn some new Mega Attack preview sprites!
A new update as to what has been going on... Award Winner!
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?
Welcome back to another #sceenshotsaturday update!
So what development got done this week? Well, the focus has been on finishing off the new character art.
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
After 2 years, An Aspie Life has received its first Major Update!










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