https://www.youtube.com/watch?v=b7TEOPRBMqI
Game Development Process# 3
All characters in the ZKILLER are sculptured using ZBrush and then rigged and animated in 3ds Max.
Above, you can take a look at a time-lapse of character posing procedure.
Next up
Have a good Boi
a drawing I did because I was bored😪. But I love how it turned out.😊
Levels' maps.
Regional Bulbasaur. #Pokemon
I made a small jungle house.
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
Cozy snow house i made a while ago
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
A merchant has set up shop in our dungeons. Because where else would you open a general store?
Added new character illustrations!
#gamedev #screenshotsaturday #madewithunity #unity3d #indiedev #screenshotsunday #rpg #rpgs #jrpg #indiegame #indiegames #steam #gamejolt #dracula #art #digitalart #illustration #unity #sgb #gamedevelopment
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