https://www.youtube.com/watch?v=CTQtQvo-eu0
Well, today’s a special day! This #screenshotsaturday the first Build of the game has finally been released! In celebration I’ve made a small trailer.
Next up
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
Great news this week! All Inventory mechanics are completed! Introducing Locked Chests, You can find the best goodies in there!
So what development got done this week? Well, the focus has been on finishing off the new character art.
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
After 2 years, An Aspie Life has received its first Major Update!
New MEGA Attack - Power of love!
This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?










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