Game
CLYDE
5 years ago

https://www.youtube.com/watch?v=d_CRjcUHuSw

Here's a preview of what I've done so far for the VR build of CLYDE, it's still early but a version will be available soon!

Sorry for the lack of sound, I didn't realise that it wasn't recording it.


YouTube
https://www.youtube.com/watch?v=d_CRjcUHuSw
youtube.com


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Hey guys, I need your help! I have released my school final major work and need playtesters to give it a spin and fill out a short google survey.

This would really help me as it is part of the requirements, the survey and game is on my page under 'Clyde'

(Last post continued) - Clyde is very close to completion and its 1.0 release, I just have to do some balancing, tie up the end of the game a bit better and of course I'm always open to comments and suggestions.

Have fun with ver 0.4.0, happy spooking!

Hey! If you've played Clyde, feel free to fill out this short Google Survey. It's one of the requirements for the assignment, any feedback is appreciated, thank you!

https://forms.gle/tctRxY6VsuGuGPmTA

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Exciting news! Over the week I spent time adding to the overall map with new gameplay mechanics and features in the enviroment, even a new room! Not only that, there is now a way to actually win. Yes thats right, a very bare bones gameloop. (ver 0.3.1)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

An icon to indicate what items you can pick up has been added, this has improved play-testers experience with reliably picking up objects. (ver 0.4.1)

Updated skybox and outside area coming in next version (0.2.4)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Since I haven't updated anything in a while, here's a beta stand in texture i used to make sure the enemy was facing forward in testing, drawn by myself of course. Pure art. His name is Pater Grafen.