Game
Master of War: Rule of Power
6 years ago

https://www.youtube.com/watch?v=DAamSSbLnv8

Devlog #10 Terrain transition


YouTube
https://www.youtube.com/watch?v=DAamSSbLnv8
youtube.com


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I making Stream as a part of Steam Next! You can take a look, chat and have fun!

https://steamcommunity.com/broadcast/watch/76561198043817865

1.0.0 IS HERE!

​The new version of the demo is also available! And the list of the changelog is in game folder.

Now for the nearest month, I will try to update this every Thursday adding some new stuff that was mentioned some time ago and improving AI.

Demo V 0.2.0 is available!

In short:

- code for shooting and casting spells rewrite;

- orcs added, opponent type: brutes;

- new model of protagonist

- opponent control

The "magic update" is not ready yet, maybe next week, but what you can see: sorcerer is a starting bonus, is immune to normal damage and spells cost a lot of food.

Also, be prepared to meet supernatural beings!

A small update is available 1.0.1 and added last act 5.

Also is the last day to get this game on -30% sale!

Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.

Also, the logo and graphics of the game page may be changed.

Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.

Also, some people are interested in the city-builder module tot he game.

The new version of the game is available (AI defence update - it's building now towers and walls), also hers is some concept of incoming sorcerers and spell icons.

Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.