I got some gameplay footage showing the animations and stuff. the player and there is this creature called rabblepuff they produce magical energy that you can collect in the game and the player and rabblepuff are drawn by me and the animations are done by jerry the animator. the fire staff and ice staff freezing and burn animations are all coded as well as the wind animation is coded as well. so yeah first gameplay footage. and there is a lot of things about the player and rabblepuff that is not implemented yet. I don’t know about the second gameplay update. and forgot to tell about one thing a new team member joined he is an animator and I will design the sprites and he will animate them. his name is Javin/jerry.
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Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Microsoft Windows XP Unprofessional (windows logo prototype)
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Coming Soon...
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Annie of the stars
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