I got some gameplay footage showing the animations and stuff. the player and there is this creature called rabblepuff they produce magical energy that you can collect in the game and the player and rabblepuff are drawn by me and the animations are done by jerry the animator. the fire staff and ice staff freezing and burn animations are all coded as well as the wind animation is coded as well. so yeah first gameplay footage. and there is a lot of things about the player and rabblepuff that is not implemented yet. I don’t know about the second gameplay update. and forgot to tell about one thing a new team member joined he is an animator and I will design the sprites and he will animate them. his name is Javin/jerry.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Just a Pico sprite
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Regular exercise is key for healthy wings.
Try it out!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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