https://www.youtube.com/watch?v=HIrav3gZOlo
Dreadnought Overhaul is getting some nifty new features. Shall we freeze and shatter?
Next up
Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.
Starry Night #metroid
Arrival on Metus
Started on some animation and map decor. It's time to put this man to work.
A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.
I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010
The Playable Trailer version 2.0 has been released! The whole trailer has been reworked, including map layout, progression, and even a whole new soundtrack!
Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.
Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...
Yes these are, in fact, the same room.










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