6 years ago

Started work on character art for Devil's Ranch, this is the poor farmer that players will be subjecting to manual labor in the pits of hell.




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Compiled some new graphics for Devil's Ranch, as well as upgraded the particle system. The ground color will change depending on which circle of hell you're currently farming...

Working on a little particle system to give the farm that much more of a hellish atmosphere... Poor guy needs to join a worker's union.

Started on some animation and map decor. It's time to put this man to work.

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

I made a game for Ludum Dare 46: L I F E G R O W T H Guide a small being to maturity through minigames in this micro-adventure. https://gamejolt.com/games/lifegrowth/488010

The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.

Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

More graphics work for Devil's Ranch, our muddled man of the malbolge now has a little shack to rest his oversized head.

A new auto-tiling algorithm is in place for tilled soil, as well as some new world border tiles to give the map a definite sense of scale.

Happy Devruary! Devruary Day 9 celebrates @ReptileGames ! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?

Inventory system is up and running, now preparing to add a variety of plants and randomly generated map elements.