Hey all! A lot’s happened the past few days, from Christmas to my birthday to the new year coming up soon, and as I promised, a new trailer is up for Raven’s Point. In addition to that, here's a bit of a progress report.
First and foremost, things have been a bit silent around here lately, but the game is still very much in development. Progress has been admittedly slow in recent weeks, but we’ve finally got the ball rolling again and things seem to be back on track. The game is set to have a total of eight bosses and a multitude of explorable locations within the world of Raven’s Point, and our goal is to release sometime mid-2020. We don’t have an exact release date yet, but more details are to come on the game’s progress and release in the coming months. Our team has expanded beyond just me, now including a sound designer, a level designer, a game designer and a composer. The help from them has honestly made development a thousand times easier and, in my opinion at least, made the game a thousand times better, all while keeping the original vision for the game very much intact. That’s all I got for now, but stay tuned for more information coming at a later date, and let us know what you think! Hope you all had a fantastic holiday!
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