https://www.youtube.com/watch?v=LnHDnlZ089Y
Weapons are ready to go!! Hopefuly I'll get the enemy AI ready for tomorrow
#dreamhackatlantajam
Next up
How is the Jam going? Today I've been making a bunch of UI stuff for GOTL. I also tested the gameplay a bit but still nothing I'm proud of showing ;)). I'm so scared about ALL the programming I'll have to do, but I'll make it before the deadline, I'm sure
Brand new tileset ready to use. There's lots of work left but this is a great start. I hope to be able to create some characters tomorrow. Happy Jam for everyone!! #dreamhackatlantajam
So
i may or may not make an full art of some person or i may just leave this like that-
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
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