Night 6 is no longer cheeseable
Miku’s AI level in Night 4 has been reduced
Photo Negative Neru has been nerfed
The Radar Cheat has been fixed
MEIKO has been fixed
The plushes you get from each Custom Night challenge now try to do something.
Fixes have been made with the INI and the Title Screen
Probably more I'm forgetting to mention but those are the big 7 fixes.
Next up
DX2 is finally picking up work again, and I added a 4th star plus character bios, two of them I'll share.
For Halberween, Huang and Somari decided to cosplay. If you could guess who they’re supposed to be, you’ll get a leak!
VOCATROPOLIS (FIVE NIGHTS AT MIKU'S 3) IN FRACTURED LOIDS FIRST LOOK
Quicky & Isoide were transported to the Lucifenia Castle by ROBOTNIK LO DESAFIA and came to face with the Vocadroids... how will THIS go?
Full video here: youtube.com/watch?v=AmoIjmbPZB8
HAPPY 1st ANNIVERSARY FIVE NIGHTS AT MIKU'S!!
Here's Hoshiko very happily celebrating it with the Triple Baka... very odd of her to do but sure, they welcome it!
Little known fact: FNAMiku's 2 originally was meant to take place at the Miku Miku Carnival, with the Lucifenia Castle being the final attraction.
The ending was also different originally, with Rin fighting Hoshiko Max (akin to SSJ2 Gohan Vs. Cell)
Unrelated but even if the FNAMiku's games are difficult, you better be grateful there wasn't a music box in ANY of them, I spared you guys of a horrible mechanic.
With that said, ROBOTNIK LO DESAFIA Animated will come out soon, take these.
I must've really been on a Scott Cawthon run the way I actually had nightmares about this game and especially about Hoshiko
5 Days Before the Nightshift
Day 5:
You might be asking why DX is taking so long and...
aside from other projects and FNAMiku's 3 just around the corner, some characters (mainly Hoshiko) are being redesigned and we're still figuring out the 3D post-night sections.
To compensate, take these.










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