https://www.youtube.com/watch?v=nVO26s_T2cg
Hi all. We've been busy finalizing our official First Game Release.
We need your help though!
Kickstarter is live. Support us in any way possible!
Go here!
https://www.kickstarter.com/projects/1726961305/at-sea-an-anthology-horror-game?ref=discovery
Next up
Update! Demo coming this this week before the 16th. Not one day late. The Demo will take place in the second chapter. If you were thinking twice on supporting, maybe a short demo will help change your mind. https://www.kickstarter.com/projects/1726961305/at-sea-an-anthol⦠See you then.
Update! Both Chapter Demo's are almost done. You see the first 15-30 mins each. Thanks for the follows people! I appreciate it! CH.0 is an exploration, story driven game. CH.1 is a pure psychological game with puzzles. Next update will be the demos!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Family band complete!
The whole squad is here!
Interested? Follow me!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated βοΈ
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?



















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