Next up
how do you think combat should work? so far i have it set in my head, as a 1 strike 2 strike to ultimate
The devlopment of a narative adventure has begun!
https://indie-pixel.gamejolt.io/valorovertime
It's still very early in development (VERY EARLY), but over time it will all wrap up nicely!
watermellon flavored resistance potions anyone?
I finnaly go this guy to work with my player controller!
made the switch to HDRP! there are anumber of reasons for doing this, shader graph is included in theses reasonings, but in general, hdrp will help improve how the game feals when you play it!
As per request by Me_The_Mars_Guy (@Mircea123 ) I have beefed up his arms a little, and am now in the process of surgically stitching them back to his body
Messing with lighting and composition.
added a decent looking sword, thoug it might change over time
this is still a work in progress, but temporary name for this one is "knightly" but I have a few ideas for how im going to complete this character
im starting to mess with materials and shaders. here is a different style of the main charactor, this is not the final model, its still being worked on
0 comments