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This is what the game looks like
The first design of the zombie
Explode-O-Nut Concept Art
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
My D&D art for my family so far (WIP if you couldn't tell)
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