https://www.youtube.com/watch?v=QB_2yn-lrcY
Dwelving into AI, the player can now attack enemies, by default with no weapons he does a kicking animation.
The clones have a Fleeing behavior, they run away from him and try to hide.
Next up
Lurking rat.
The rats are taking a stand.
Meet Grom, the dwarf scavenger.
[GIF] Jared's default attack animation. This is how you attack when you don't have any weapons equipped.
Jared, the main character rotations.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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