https://www.youtube.com/watch?v=QB_2yn-lrcY
Dwelving into AI, the player can now attack enemies, by default with no weapons he does a kicking animation.
The clones have a Fleeing behavior, they run away from him and try to hide.
Next up
Meet Grom, the dwarf scavenger.
Jared, the main character rotations.
The rats are taking a stand.
[GIF] Jared's default attack animation. This is how you attack when you don't have any weapons equipped.
Lurking rat.
art comission.
Werehog transformation process. #sonicunleashed
Family band complete!
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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